Components
ScriptableObjects
Plain C# Classes
AgentEvent : Entity : MonoBehaviour
What is an Agent Event?
An Agent Event is a component that must be attached to any Game Object that represents an Agent Event
which is a multi-agent coordinated Event.
An Agent Event's main field is it's Agent Event Type, which defines the configuration for the Agent Event.
See Agent Event Guide.
Agent Event Custom Inspector
All Agent Event's must have an Agent Event Type. See Agent Event Type Inspector. | |
State |
Read only for debugging. Current State of the Agent Event. |
Creator |
Read only for debugging. Who created this Agent Event? |
Attendees |
Read only for debugging. What Agent's are currently attending this Agent Event? |
Tags, Overrides, Inventory Slot Mappings
See Entity Inspector.