Components
ScriptableObjects
Plain C# Classes
AgentEvent : Entity : MonoBehaviour
What is an Agent Event?
An Agent Event is a component that must be attached to any Game Object that represents an Agent Event
which is a multi-agent coordinated Event.
An Agent Event's main field is it's Agent Event Type, which defines the configuration for the Agent Event.
See Agent Event Guide.
Agent Event Custom Inspector
| All Agent Event's must have an Agent Event Type. See Agent Event Type Inspector. | |
| State |
Read only for debugging. Current State of the Agent Event. |
| Creator |
Read only for debugging. Who created this Agent Event? |
| Attendees |
Read only for debugging. What Agent's are currently attending this Agent Event? |
Tags, Overrides, Inventory Slot Mappings
See Entity Inspector.